Acquiring Spatial Knowledge from Varying Field of View Sizes

Abstract
Computer displays, whether standard computer monitors or head-mounted virtual reality equipment, can present only a limited field of view of large-scale spaces to an observer, requiring the observer to recall the locations of objects that are not in view to form a mental representations of the space. Two studies examined the influence of the size of the field of view of a large-scale displayed space on the viewer's ability to form and make use of a mental representation of the space. Experiment 1 found that more restrictive, smaller fields of view produced less accurate memory for object locations, a deficiency participants were aware of, and that smaller fields of view made objects more difficult to find. However, Experiment 2 found these differences to be primarily due to performance issues when observers are using smaller fields of view rather than spatial memory. Implications for VE systems design are discussed.
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