IEEE ICCCN'2009 Workshop on
Multimedia Computing and Communications (
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The First IEEE International Workshop on IP Multimedia Communications (IPMC) and
The Second International Workshop on Multimedia Analysis and Processing (IMAP)
The submission link is available at IEEE MCC’09
One ICCCN 09 registration covers TWO papers, from conference or workshop or combination of them.
Top quality papers will be recommended to
Journal of Communications, Special Issue on Multimedia Computing and Communications.
The explosively growing momentum behind worldwide broadband deployment and the emerging convergence of voice, image, video and data services offer the base for various modern multimedia applications and services such as mobile TV, multimedia messenger and blog, social networking, video conferencing, Internet gaming, interactive TV, IPTV, and multimedia visualization, navigation, management, search and retrieval. The advances of computing and communication over wired and wireless networks and new technologies ranging from multimedia coding, network infrastructure, content distribution protocols, quality of service (QoS) management to post-processing and analysis, have stimulated more diversified multimedia applications and services.
In recent years, the emerging new techniques have been employed to effectively integrate context and content for multimedia mining, management, indexing and retrieval. The semantic and sensory gaps, which are difficult or even impossible to bridge using traditional approaches, have been narrowed to facilitate many real-world multimedia applications. Popular applications and services such as youtube, facebook, Google, Windows Live messenger, myspace, and variations are breaking the media monopoly of big content and distribution companies, new multimedia based social networking applications demand even more efficient and intelligent multimedia search and mining capabilities. The increasing service requirements by multimedia consumers inspire the rapid developments of interface design, interactive models, communication infrastructure, mobile devices, etc. In addition, the advances of video coding make many bandwidth-hungry video communication applications possible. Novel video source and channel coding techniques such as multiple description codes, transcoding, and network coding can certainly improve the efficiency of video transmission over the Internet. New communication protocols such as peer-to-peer (P2P) technologies further significantly improved the video broadcasting quality due to its distributed architecture that is capability to provide scalability, inherent robustness and fault tolerance to the best effort-based Internet. On the other hand, IPTV, built on managed IP network, is growing rapidly, targeting at providing high quality video viewing experience that is at least as good as what is offered by today's cable/satellite TV. At the same time, advances in wireless network technologies and video delivery mechanisms such as IEEE 802.11 (Wi-Fi) and the 3G and 4G cellular systems provide alternatives to their wired peers, allowing users to access and produce video at any time from anywhere.
The challenges for those applications and services to be successfully deployed range from limited computation power considering the rich media content, difficulty in content analysis and understanding, to the state of the transport network. Besides, better video viewing experience always calls for better compression algorithm, data rate adaptation, adaptive error control, and error concealment technologies. A central theme in all these efforts is novel approaches and solutions for multimedia computation and communications. The purpose of this workshop is to provide a professional forum for industry and academic researchers from around the world to present their state-of-the-art accomplishments, exchange latest experiences, and explore future directions for multimedia computing and communications. Topics covered include, but are not limited to, the following:
Authors are invited to submit original and unpublished papers limited to 6 pages. Please see the Author Information page for submission guidelines in the ICCCN 2009 website. Note that, in compliance with the ICCCN requirements, an accepted paper, if not presented by an author, will be removed from the IEEE Xplore library unless the absence is approved by the ICCCN'09 organization in advance. Please submit your paper from the link at http://www.icccn.org/icccn09/workshops.html. If you go to EDAS directly and try to submit a paper, you will identify ICCCN first, then ICCCN Workshops. The submission link is available at IEEE MCC’09.
Top quality papers will be recommended to Journal of Communications, Special Issue on Multimedia Computing and Communications.
Paper submission deadline
Conference date August 2–6, 2009
Yun (Raymond) Fu, BBN Technologies, USA
Dacheng Tao, Nanyang
Technical Program Committee:
Dan Schonfeld, Univeristy of
Qi Tian, Microsoft Research
Aggelos K. Katsaggelos, Northwestern University, USA
Shuicheng Yan, National
Eckehard Steinbach, Technische Universitaet Muenchen, Germany
Onur Guleryuz, DoCoMo USA Labs, USA
Mark Liao, Academia
Nozha Boujemaa, INRIA
Greg Thompson, Thompson Video Consulting,
Ye-Kui Wang, Huawei Technologies,
Wai-tian Tan, HP Labs,
Ying Li, Samsung Telecommunications
Yijuan (Lucy) Lu,
Raheem Beyah, Georgia Institute of
Al Bovik, The
Jun Kyun Choi,
Hao Jiang, Boston College, USA
Edwige Pissaloux, University of
Caifeng(Kevin) Shan, Philips Research, The Netherlands